DeathmatchAI
Platformer shooter RL environment for training bots. Agents are based on MLAgents while training is performed in RLLib framework.
Controls: wasd-move\jump; mouse-shoot; 1\2-switch weapons
Agent obs:
- CustomGridSensor2D - detection of floors, enemies, items and projectiles
- Vectorized game data - hp, armor, ammos, ...
Actions: move, jump, aim, shoot, switch weapon
Network: GridSensor -> ConvFeatureExtractor -> + VectorObs -> LSTM -> Policy
.exe file for training can be downloaded here.
Repo with project and training scrips:
| Status | Prototype |
| Platforms | HTML5, Windows |
| Author | SwingShuffle |
| Genre | Platformer, Shooter |
| Made with | Unity |
| Tags | 2D, Brain Training, neural, Trains |
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win.zip 48 MB
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